Aribo robot
The best way to build engagement
Aribo is a fantastic adventure. Immersive campaigns not only move the imagination and curiosity but also allow you to win prizes funded by campaigners.

Download it for FREE in the app store today.

Increase customer loyalty!
Increase customer loyalty!

With this application you can organize fun competitions with prizes to increase the loyalty of your customers.

Download it for FREE in the app store today.

The best tool for gaming

Aribo is a simple and easy to use application where You can make more engaging contests and build loyalty around your brand!

An essential tool for every marketer!

Provide Fun & Emotions
This app is beautifully designed and extremely intuitive to use.

Download it for FREE in the app store today.

Campaign examples

Educational campaigns

The mysteries of the Water Drop

A game designed to broaden the player's knowledge of water as a valuable resource for our planet. The player takes on the role of a detective who, step by step, discovers really surprising information about water, about which few people know or are aware.

Plant world

A game of visiting a botanical garden and answering questions on the basis of instructions. Some game points need to be photographed, others need to be found. In this way, the player increases his knowledge in a friendly way - an interesting alternative to learning from textbooks. The player also learns about the distribution, location of the garden and new plant species.

Get to know our pets

A campaign for the youngest, a child or a teenager has to go through the ZOO according to the game plan - game points appear after completing the task. The child gets hints about the next "stops". - e.g. "Go to the animal in stripes, we call stripes on the road in the same way" (zebra) or "Go to the king among the animals. Maybe you'll meet Simba." (lion). The task is also to take a photo - a selfie with a favorite animal. The campaign is mainly about observing and learning animals. The player answers various questions: "How long can an elephant live?", "How many legs does a giraffe have?", "Can a flamingo fly?". In addition, there are a lot of informational game points - when you come to dolphins, for example, the child learns that what animals are called, how much they live, what they eat and some curiosities.

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